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=VG= BLuDKLoT

VG Clan Member (Administrator)
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Everything posted by =VG= BLuDKLoT

  1. Hi guys, I installed a new TS3 icon pack to replace the defaults and it's pretty cool so I thought I'd share it. To install: 1. Unzip to desktop 2. Copy and Paste the Icons here: C:\Program Files\TeamSpeak 3 Client\gfx\default (OVERWRITE ALL!) 3. Open the Emoticons folder and Copy and Paste them into the default Emoticon folder 4. Restart your TS3 (5. To Activate Country Flags, go to Settings>Options>Design and check the Box "Display Country Flag on Clients") If you want to revert back make sure you back up your original files! (I don't think you'll be going back after you see these tho, they're pretty friggin sick!) modified_icon_pack_v4.rar
  2. Hey guys I have all and I'm game, I'm just boot noobish to both so you'll have to train me a bit, but I'm a fast learner...Yup. Just send me a msg via this fancy new chat system when you guys are ready, hehe.
  3. Very nice man, you're making me wanna fly this again.
  4. Sup guys, Just FYI I installed CometChat onto the site. It's like a FB type chat function the allows members to play games together, play game by yourself, chat, start chat rooms, share, etc.. It's a pretty cool gimmick. To use it just add people to your friends list and then when they come online you will see them in the "Whos Online" The Translate Page feature is not working, but I'll get it fixed. Hope you guys have fun with it!
  5. Ya that was a stressful ordeal holy crap! Thanks to Solar for the help getting the nameservers to resolve.
  6. Awesome man! I hope to catch one with you soon! It's all down hill from here.
  7. The site just started working for me 10 minutes ago....very weird. Solar send me the nameservers and IP info you used via PM Thanks for the help man!
  8. WOW! Sorry for the downtime everyone. I upgraded the server to a VPS and it took forever for the nameservers to change. They got screwed up at the Registrar and then had to be reset, so it took longer than usual for this to get sorted. s/f
  9. Well gawd damn, I hope the world doesn't end on the Dec 21st 2012 or this was for nothing. Delivery estimate: January 4, 2012 1 "Battlefield 3" DVD-ROM; $49.99 Here's a list of all the things thus far that have been guaranteed for Battlefield 3 by DICE/EA or reputable representatives. We'll be expanding this list as time goes on. The following items are in Battlefield 3! Quote: * Prone * Jets * 64 Players for PC * 24 Players for consoles * Modern/Urban combat across the globe including Tehran, Paris, and New York * Vehicle warfare (including sea) * Destruction * Drag fallen teammates to safety * Single player campaign * USMC, EU, Russian, and MEC (or variant) factions * No Windows XP support * PC, Xbox 360, Playstation 3 * Battlefield 3 Limited edition copy announced at GDC '11
  10. Yuppers, great stuff, we need to get on there!
  11. I like all those ideas. It seems we have sight alignment, sight picture, trigger control, breath control, natural point of aim..............slow steady squeeze..................FIRE! I look forward to becoming more involved in this, but keep it fun or it will seem like a chore. Thanks for the team work guys things are looking good!
  12. Ummm if we could redo some maps from BF2 into PR like Kubra, Dragon Valley, etc... That would be my first choice. Whatever can get done in the shortest amount of time is what I support. I would just like to see something going and then branch out from there. I haven't tried the ESAI, I've been really busy building the new site and it's taking all my time. Once we get the new site launched I will be all over this with you though. Until then I was hoping you could lead this project Fastjack like you've been doing.
  13. It was never populated and we've tried it more than once. We'll just declare certain days of the month RF Days and put it on the Calendar. If nobody joins then it's getting shit canned just as fast. s/f
  14. Sup man, welcome to the site. Just replace the sound folder with the other ones. You don't need both, so choose one you like and use it. Inside the VG Skin file was a read me on how to install the skin into AF As for the AF Skin I don't know what file you're referring too.
  15. AF and FF5 are not the same just install the 3 FF5 parts and thats it.
  16. The parameters are posted in the admin section please use them as posted. Thanks.
  17. I agree with Dman too, But it's you guys that make it great! Hopefully we'll have many more years left, or it could all end in 2012, but in the end, we'll go down gaming.
  18. Great post Chaz, thanks! If you guys need anymore help just shout!
  19. Awesome man, if you upload it I'll post it in the DL section. Awesome sig, dang I love that!
  20. [WCC LAN_WROTE ... Badploy] On a well managed server like VG's the locked squad rule is a true test of good team play management. It is very easy to either tell folks to leave or utilse them in different roles. It is important from time to time for there to be back up pilot for rescue missions of downed pilots and vehIcle crews. Security, medical and supply personnel can be members of these Specialist squads, adding additional direct action capabilities to their combat package. How many times has an APC been hit because there is no security team watching for AT units or traps?? Also it is antisocial and not in keeping with the spirit of how PR is to be played. New and inexperienced players need option to improve their team work and enjoy the community spirit. It may even get some of them to use TS3. I put some great Presentations that I either collected or created in the Member DL Section. they go into this further. But there should be an Assault, Security and Support Element modeled into PR with the proper equipment for these Elements to do their job. So instead of joining Squads, you should be joining into Elements. Then once in your Element (13 men), you should join into a Fire Team (4 men) The Squad Leader should be an independent Role, but he should be able to bounce thru or join into any Fire Team, or communicate with any of the squads/members/elements so he can control the fire and movement of his force. They're all in the same "Squad" but now they would be broke up into smaller more manageable teams that could actually perform duties like you're referring to BP. I too think this would make the game play so much better. For anyone wanting to get more insight into how this all works check out the PowerPoint's. It will give you a different perspective on your game play and how much better things could be if game designers had more "attention to detail" in mind. You could really make this something big if you were working with battalions of Infantry Marines and all of their supporting units. This sounds like a good Arma2 OA Mod Hmmmm? s/f
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